A generic container for an array of bytes.
void ncpUnregisterPcServer(PcServer *server)
void ncpDoRegisterAck(int ch, const char *name)
const char * getNcpConnectName()
void setVerbose(short int _verbose)
virtual void ncpDataCallback(BufferStore &a)=0
short int ncpProtocolVersion()
void newNcpController(NCP *ncpController)
void ncpRegisterPcServer(TCPSocket *skt, const char *name)
PcServer * ncpFindPcServer(const char *name)
virtual void ncpConnectAck()=0
void setNcpConnectName(const char *)
virtual const char * getNcpRegisterName()=0
virtual void ncpConnectNak()=0
void setNcpChannel(int chan)
void terminateWhenAsked()
void ncpSend(BufferStore &a)
virtual void ncpConnectTerminate()=0
virtual void ncpRegisterAck()=0
bool shouldTerminate() const
Indicates that the channel needs termination and should be cleaned-up.
Representation of a server process on the PC A dummy which does not allow connects for now.
A class for dealing with sockets.